Home | Contact Us | FAQ | Search & Site Map | Link to Us
Sign In | Join | Other 45 Sites in Network
Home
Discussion Groups
End Users
Pocket PCActiveSyncMultimediaEBooksWirelessSmartPhones
Developers
Windows MobileSmartPhonesWinCE ProgrammingVB for WinCEVC++ for WinCEPlatform BuilderTest Tools
PocketPC DirectoryFree SoftwareWeb Resources
Related Topics
PalmMobile PhonesMore Topics ...

Pocket PC Forum / Developers / VC++ for WinCE / October 2008

Tip: Looking for answers? Try searching our database.

ThreadLast Post  Replies
CEMAPI Info31 Oct 2008 19:59 GMT1
I have developed an application with CEMAPI for Windows Mobile 5.0. Now I
want load this application on a device WINCE5.0. Is it possible or the
CEMAPI are Windows Mobile only?
Thanks
How to read the base address of the com/serial port?31 Oct 2008 00:55 GMT3
Let's assume I read/write to the serial port using openfile, readfile,
writefile functions under WinCE 5. I have a handle to an open file
"com1:". I can change its baudrate and timings or other parameters...
Can I check what it's hardware base address is?
CBitmapButton30 Oct 2008 14:32 GMT7
I have a problem when compiles on VisualStudio 2005 using CBitmapButton...
and this the error of the compiler:
1>k:\info_tracker\test_tracker_smartphone_gpsapi\DialogPanicButton.h(31) :
error C2146: syntax error : missing ';' before identifier 'm_button_panic'
Remote Call Profiler in eVC SP429 Oct 2008 07:09 GMT16
after debug my application at the device
i need do a profiling test via Remote Call Profiler
after i connect my workstation with my device
when i try collect data, i collect nothing..
HANDLE of PROCESS28 Oct 2008 19:33 GMT8
How do I understand if a HANDLE of PROCESS is again ACTIVE?
Thanks
Miky
The platform manager server failed28 Oct 2008 18:04 GMT1
This is STUPID
I am on XP
I am on embeddsd visual C++ v 4
I HAVE installed, and reinstalled, and reinstalled again the smartphone2003
How to get rid of error C1076 in Evc?28 Oct 2008 16:17 GMT3
   While compiling my project, I encountered a error:
"fatal error C1076: compiler limit : internal heap limit reached; use /Zm to
specify a higher limit",
in Project -> Setting -> C/C++(tab)-> project Options, I add the /Zm1000,
VOIP28 Oct 2008 14:31 GMT-
Hi
If i am developing a VOIP application and my PDA is a GSM one. When I make a
call from VOIP application will I recieve a normal call from GSM.
SHARED or STATIC ?28 Oct 2008 14:10 GMT1
For the performance... Is better to build with shared on static MFC?
Thanks
Miky
brightness control using keypad buttons28 Oct 2008 08:56 GMT-
Hellow,
I want to control the display brightness by using keypad hardware buttons?
like if i press one button
brightness increases?
while_instruction problem!!!!28 Oct 2008 02:15 GMT7
I not understood besause I have this problem.
I developed an application console for intercepted a SMS and write on file.
This my code....
*******************************************************************
Audio sampling with Win Mobile27 Oct 2008 09:57 GMT-
I would write a simple application to sample a mono audio signal in
WinCE. I can develop in C#, C++ or VB, but I'm not familiar with
pocket pc programming.
Does someone have an example or can help me with a name of library
How to create Win XP embedded users26 Oct 2008 14:56 GMT1
I am using Win XP Pro. OS.
I am developing on VC++ 6.0.
I have to do application that will build Windows XP Embedded users.
What API's should I use?
Wifi key ?24 Oct 2008 15:28 GMT17
Have you heard about a Wifi key (a wifi stick) which is working on windows
CE.
I use the US Robotics USR5421 but we can't find this key anymore! This key
use the rndis driver.
stack questions24 Oct 2008 14:04 GMT4
I'm a little confused about the use of stack in a CE platform.
I'm using an x86 Pentium platform.
It has 64Meg memory, of which about 1 meg is used!
The linker uses a generic entry: /stack:0x10000,0x1000  when building
 
Sign In
Join
My Latest Posts
My Monitored Threads
My Blog
My Photo Gallery
My Profile
My Homepage

Start New Thread



©2008 Advenet LLC   Privacy Policy - Terms of Use
This website includes both content owned or controlled by Advenet as well as content owned or controlled by third parties.